Certificate II in Information, Digital Media and Technology
Australian YMCA Institute of Education and Training
|Campus||Mid Year Intake?||Study Mode||Entry Requirements|
No minimum education
This qualification is part of the Information and Communications Technology Training Package. It provides the foundation skills and knowledge to use information and communications technology in any industry.
Subjects you can Study
Core: Contribute to health and safety of self and others; Participate in environmentally sustainable work practices; Use computer operating systems and hardware; Work and communicate effectively in an ICT environment; Operate application software packages; Operate a digital media technology package; Use social media tools for collaboration and engagement. Electives: Assist with a basic camera shoot; Maintain interactive content; Perform basic vision and sound editing; Maintain inventories for equipment, software and documentation; plus more.
About Australian YMCA Institute of Education and TrainingAustralian YMCA Institute of Education and Training is the Registered Training Organisation division of the YMCA. The Institute delivers a wide range of accredited courses for YMCA staff and volunteers. Some programs are available to members of the community. The Institute manages the delivery of its accredited training through campuses in Melbourne, Welshpool, Perth (YMCA Perth), Fortitude Valley, Brisbane (YMCA Brisbane), Parramatta, Sydney (YMCA Sydney). RTO code: 3979
Certificate IICourse code: ICT20115
- Flexible Delivery
14 units: 7 core; 7 elective
No minimum education
Life after Study
Information technology (IT) support technicians provide technical advice and support to help people use computer software and hardware effectively.
Multimedia developers generate and manipulate graphic images, animations, sound, text and video into consolidated and seamless multimedia applications. Multimedia applications include computer-based interactive training, data presentation and information kiosks, CD-ROMs, entertainment and educational products, and multimedia presentations.