Bachelor of Design (Games)
RMIT University
Type of institution: University/Higher Education Institution
Level: Undergraduate
CRICOS: 00122A
This unique degree provides specialist training in computer-generated design with particular emphasis on game studies and art practice. Youll study design, narrative, imaging, modelling, 2D and 3D animation, concept art, and game environments. RMIT has developed two dedicated games research groups with a specific focus on world-leading research, which attracts expert staff who teach the most up-to-date and cutting-edge ideas.
Structure
288 credit points
Subjects
- OART1038 Game Design Studio 1
- OART1044 Principles of Play 1
- OART1046 Creative Practice 1
- OART1039 Game Design Studio 2
- OART1045 Principles of Play 2
- OART1047 Creative Practice 2
- OART1040 Game Design Studio 3
- COMM2815 Games Specialisation 1
- OART1048 Game Cultures
- OART1041 Game Design Studio 4
- COMM2816 Games Specialisation 2
- OART1042 Game Design Studio 5
- COMM2890 Games Specialisation 3
- VART2496 Game Studies
- OART1037 Play Futures
- OART1043 Game Design Studio 6
- GRAP2999 Games Internship
Standard entry requirements
You must have successfully completed an Australian Year 12 (or equivalent qualification).
Study pathways
Graduates of the Advanced Diploma of Screen and Media may be eligible to apply for exemptions (96 credit points spread throughout the 3-year degree).
Study information
Campus | Fees | Entry | Mid year intake | Attendance |
---|---|---|---|---|
Melbourne City | International: $135,360 | No |
|
Further information
The type of careers this qualification leads to may include 2D and 3D game artists, game designer, level designer, interface designer, researcher, concept artist, animator, 3D visualisers and modellers, producers, art directors, user experience designer.